Creative agency, Creature & Co., have launched a brand-new game, Go for Goals, to raise awareness of the United Nations Sustainable Development Goals (UN SDGs), the shared blueprint for peace and prosperity for people and the planet now and into the future.
Go for Goals is a card game for 2-6 players aged 8+, in which players, quite literally, change the world. Really! In Go for Goals, players collect and secure UN SDGs to contribute towards ending world problems for the good of humanity.
Managing Director Peter Johnson says;
“The team at Creature & Co., are experienced in working in alignment with the UN SDGs so our aim was to familiarise others on how individual goals can be used as measurable objectives to support countries, companies, and communities to achieve their vision of sustainable development by 2030.”
Go for Goals uses a hand management game mechanic. This means players are rewarded for playing certain cards in specific sequences or groups, much like they are in popular games such as Ticket to Ride, Pandemic, and even Cards Against Humanity. There are three types of cards in Go for Goals: World Problem cards, Event cards, and UN SDG cards
On creating Go for Goals, Oliver Selby, Creature & Co.’s Senior Content Creator, says;
“Gamification is a great tool in any creator’s arsenal for simplifying challenging topics, and that’s exactly what we’ve done with Go for Goals; used the game as a tool to help people understand how positively contributing to the UN SDGs creates real, tangible impact for the good of humanity. We made sure the game was fun, entertaining and had great replay value, all whilst delivering the required learning objectives.
The goal of the game is to make the most change by contributing solutions to the World Problem cards using the UN SDG cards. Unpredictable Event cards can either scupper your progress or help you on your mission to drive positive change. It’s like Monopoly Deal for activists… and the player who most recently did a good deed always goes first.
Source: Creature & Co.